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Star trek resurgence test
Star trek resurgence test












star trek resurgence test

And even then, it was never a particularly well-funded arm of the franchise. Nevertheless, it’s something worth celebrating: unlike the other Star franchise (not Gate), Trek hasn’t enjoyed any significant representation in the world of mainstream video gaming since around the late 90s. Which is a little bit tragic, because that game is 22 years old. Right, now that those idiots are gone, let’s get one thing straight from the off: this is the best Star Trek game since Elite Force.

star trek resurgence test

The Star Trek: Resurgence Review for Star Trek Fans Resurgence sees the return of fan-favourite characters like "Jeremy Beadle" If you have no idea what the Picard Maneuver is, there’s nothing here for you. Competent efforts, but scarcely worth the effort if you aren’t already sold on the licence alone. So, it slots in rather comfortably amongst the two-dozen or so sixes and sevens that litter the back catalogue – the likes of Minecraft: Story Mode, or Guardians of the Galaxy. In Telltale terms, it’s better than Back to the Future: The Game, but not as good as its aforementioned Big Hitters, which were so exemplary that you didn’t need any prior investment to enjoy them. Add in a handful of ropey gameplay sequences, in this case focused on light puzzle solving and crappy pop-up shooting, and you’ve got yourself a fairly by-the-numbers modern adventure game. You can probably guess therefore that it’s a choice-and-consequence adventure game driven by a conversation system that tracks your decision making in order to determine certain key story outcomes and, more importantly, whether the other characters like you or not. Although it’s worth noting that this is a complete 12-14 hour experience, not an episodic release. And I mean that almost literally: the developer, Dramatic Labs, boasts proudly on the game’s website that it is “a collaboration of 20+ former Telltale writers, developers, designers, artists, and producers.” So, if you’ve played The Walking Dead or The Wolf Among Us (those are the top-tier Telltale games, for reference) you know what to expect from ST:R – mechanically, at least. The Star Trek: Resurgence Review for Non-Star Trek Fans Right there, that's the Spock.Įssentially, what this is is a mid-tier Telltale game. The game has come a long way since its reveal. Don’t look so concerned: it’s OK to admit it here, this is a safe space. With that in mind, I’ve handily split this review into two parts depending on whether or not you, dear reader, would consider yourself a Star Trek fan.

#Star trek resurgence test software

There are more enterprises in my home than you can rent a car from.īut, I am a professional, and wouldn’t dream of allowing my personal feelings to inflate my dispassionate assessment of a licensed software product. I have an absurd number of Hero Collector ship miniatures dotted around the place.

star trek resurgence test

I drive my wife mad with incessant musing about whether Ben Sisko’s birth constitutes a predestination paradox, or the sociological impact on the Federation of the Battle of Wolf 359. Rather than having five distinct acts or episodes that arrive separately you’ll get to play it all at once as you swap between the two player characters, who each get their own uniquely titled episodes, much like you’d see in The Next Generation.Cards on the table, right? I love Star Trek. But Dramatic Labs offers something more: complicated puzzles, stealth sequences, timesensitive exploration objectives, better cinematics, and an overall departure from the Telltale default of feeling like you’re watching an interactive movie. The Telltale formula of a strong narrative combined with morally ambiguous decision-making – and plenty of QTEs – seems to fit the Star Trek storytelling style perfectly. The story is the perfect mix of everything Star Trek and Telltale’s choice-based narrative: humour, gentle moments that focus on care and affection, and phaser fights with lots of diving about. “The first duty of every Starfleet officer is to the truth,” is one of Captain Picard’s most iconic lines, and the team at Dramatic Labs – abunch of self-confessed diehard Trekkies – have embodied that mantra in their Telltale-esque adventure, Star Trek: Resurgence.














Star trek resurgence test